Mega Beam Laser II, Imperial Navy Multifrequency Lġ048 DPS 30+20 485 DPS Tank swapp hardeners to liking. Medium Capacitor Booster II, Cap Booster 800 It has way better Cap stability, more Grid and best of all you can bring 5 Sentry`s and still bring 5 Lights because bigger drone bay, its a poor mans NightMare. I actually have fell in love with the Navy Geddon, it has everything the Geddon is bad for in PVE. Excellent PvP ship, but not that good for PvE compared to the other Amarr battleships. Would stay away from the Armageddon, however. In short, if you have the necessary cap skills, I'd go for the Abaddon just because it has the potential to deal more dps and to fit a heavier tank. However, you absolutely must have very good cap skills in order to make the most out of the Abaddon, else you will cap out very quickly, since the Abaddon does not receive a bonus to laser cap use. I've found that the Abaddon is superior to the Apocalypse if you have nearly-perfect capacitor skills, since it (1) can fit a more powerful tank, (2) has a damage bonus, and (3) has more powergrid for fitting heavier weapons and tank. It's a pretty good ship for running level 4 missions, overall. The range bonus allows you to use more powerful crystals, which mitigates the lack of a damage bonus, although shorter-range crystals do use more cap. The Apocalypse is good if you lack good capacitor skills, since it receives a bonus to capacitor use. On some missions where the rats are far off, you can swap pulses for an incomplete set of Tachyon beams.Īlways check your mission first on for damage types and triggersĪs soon as you can, upgrade to faction/tech 2 repper and guns.Īfter that you'd want to be looking at a Paladin / Nightmare + tachs to mission effectively in Amarr space.Įdit: actually I started out with just N-type hardeners.Įdit: now that I think of it I couldn't use T2 heatsinks and cap rechargers either back then :P Like I said: it is very forgiving :) On missions with a ****load of damage: swap heatsinks for more hardeners On some missions where you need to fly a lot: change a cap recharger for an AB (but watch your cap :P) Ofcourse you also need crystals of other types to start doing damage at further range. Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L Large 'Accommodation' Vestment Reconstructer I I started out doing level 4's with this as the most basic fit: I missioned in it for months before I got a Paladin. The cookie cutter ship would be the Abaddon though as it has a very forgiving tank if you start out on level 4's. Apoc is loved due to it's optimal range bonus which goes great with scorch (T2) crystals in level 4's.
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